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Math Games for Middle School

Challenges and Skill-Builders for Students at Every Level

ebook
1 of 1 copy available
1 of 1 copy available
From addition and subtraction to plane and space geometry, simultaneous linear equations, and probability, this book explains middle school math with problems that kids want to solve: “Seventy-five employees of a company buy a lotto ticket together and win $22.5 million. How much does each employee get?” Intriguing facts about the history of math show what a human creation it is, and human errors are revealed through explorations of both Maya and Hindu concepts of zero as well as Mr. William Shanks’ 1858 attempt at hand-calculating pi.
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    • Booklist

      November 1, 1998
      Gr. 5^-8. Salvadori, the author of numerous architectural titles ("The Art of Construction" [1990]), turns his attention to mathematics in this offering. The topics include basic arithmetic operations, plane and solid geometry, graphing, simultaneous linear equations, and probability. Each chapter begins with an introduction explaining the concept, followed by a list of problems for readers to solve. Although these activities are mathematically sound, the term "game" is a misnomer (as is the heading for the exercises--"Math Camp"), making this much more likely to appeal to middle-school teachers than to their students. Recommended for larger collections or libraries with great demand for this subject; answers appended. ((Reviewed November 1, 1998))(Reprinted with permission of Booklist, copyright 1998, American Library Association.)

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  • Kindle Book
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Languages

  • English

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